A Design Space for Interactive Digital Storytelling

Niesenhaus, J., Specker, W. M., & Ziegler, J. (2006). In M. Pohl, A. Holzinger, R. Motschnig, & C. Swertz (Eds.), Proceedings of the 2nd Symposium of the WG HCI & UE of the Austrian Computer Society (M3 - Interdisciplinary Aspects on Digital Media & Education). Austrian Computer Society.

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Spielerverhalten und Storyerzeugung in interaktiven Spielumgebungen am Beispiel der Grimmix Story-Engine

Gestaltungsdimensionen im interaktiven digitalen Storytelling

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Research development

Grimmix

Grimmix unites a game and a storytelling engine and forms an entertaining experience

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