Perception of System- and Human-driven Character Behaviour in Digital Games

Niesenhaus, J. (2009). In N. Krämer, S. Sobieraj, & A. von der Pütten (Eds.), Media Psychology - Focus Theme: New Media and Interactive Systems. Proceedings of the 6th Conference of the Media Psychology Division of the German Psychological Society. Lengerich: Pabst Science Publishers.

Abstract

Current digital games use different technologies and methods to bring virtual characters to life. The study focuses on the question how different body movements and non-verbal expressions of the virtual characters are perceived by gamers and by non-gamers.

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