Towards Continuous Integration of Knowledge Management into Game Development

Lohmann, S., & Niesenhaus, J. (2008). In K. Tochtermann & H. Maurer (Eds.), Proceedings of the 8th International Conference on Knowledge Management (I-KNOW 08). Graz: J.UCS.

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Related publications

Marrying Game Development with Knowledge Management: Challenges and Potentials

Niesenhaus, J., & Lohmann, S. (2009). In T. Pellegrini, S. Auer, K. Tochtermann, & S. Schaffert (Eds.), Networked Knowledge - Networked Media: Integrating Knowledge Management, New Media Technologies and Semantic Systems. Berlin, Heidelberg: Springer.

Untersuchung des Einflusses rationaler und emotionaler Faktoren bei der Entscheidungsfindung in virtuellen Spielwelten

Lohmann, S., Schielke, K., & Niesenhaus, J. (2009). In K.-P. Fähnrich & F. Schumacher (Eds.), Digitale Spiele in Forschung und Lehre: Beiträge zum Games Summer Camp 2008. Leipzig.

Fostering Knowledge Flow and Community Engagement in the Development of Interactive Entertainment

Lohmann, S., Niesenhaus, J., Heim, P., & Ziegler, J. (2009). Journal of Universal Computer Science, 15(8), 1722–1734.

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Research development

2DGree

The 2DGree framework applies methods of visual programming to develop rapid game prototypes.

Focus area

Playful and Social Interaction

(47 publications)