@inproceedings{ubo:22403,
  author = {Niesenhaus, Jörg and Bode, Stephan},
  editor = {Fähnrich, Klaus-Peter and Schumacher, Frank},
  chapter = {},
  title = {Messung der Nutzungseffizienz bei Game-Interfaces unter Berücksichtigung von Blickbewegungen},
  year = {2009},
  publisher = {Leipziger Beiträge zur Informatik},
  address = {Leipzig},
  abstract = {Das Ziel der im Usability-Labor des Lehrstuhls durchgeführten Untersuchung war die Prüfung unterschiedlicher Interface-Versionen einer Spieleserie auf ihre Nutzungseffizienz unter Berücksichtigung von Blickbewegungen. Als Stimuli wurden zwei unterschiedliche Spiele aus der Echtzeitstrategiespielserie ?Dune“ ausgewählt. Im Vordergrund der Untersuchung stand vor allem die Frage nach der Rolle der Gestaltung eines Interfaces im Prozess der Aufgabenlösung und welchen Einfluss sie auf die Leichtigkeit, Schnelligkeit und Effizienz der Lösung der Aufgaben hat.},
  isbn = {978-3-941608-00-9},
  booktitle = {Digitale Spiele in Forschung und Lehre - Beiträge zum Games Summer Camp 2008}
}


@inproceedings{ubo:22921,
  author = {Lohmann, Steffen and Ziegler, Jürgen and Tetzlaff, Lena},
  editor = {Wandke, Hartmut and Kain, Saskia and Struve, Doreen},
  chapter = {},
  title = {Ein Blick in die Wolken: Visuelle Exploration von Tag Clouds},
  year = {2009},
  publisher = {Oldenbourg},
  address = {München},
  isbn = {978-3-486-59222-1},
  booktitle = {Mensch &amp; Computer 2009}
}


@inproceedings{ubo:22500,
  author = {Lohmann, Steffen and Ziegler, Jürgen and Tetzlaff, Lena},
  editor = {Gross, Tom and Gulliksen, Jan and Kotzé, Paula and Oestreicher, Lars and Palanque, Philippe and Prates, Oliveira Raquel and Winkler, Marco},
  chapter = {},
  title = {Comparison of Tag Cloud Layouts: Task-Related Performance and Visual Exploration},
  year = {2009},
  publisher = {Springer},
  address = {Berlin, Heidelberg},
  abstract = {Tag clouds have become a popular visualization and navigation interface on the Web. Despite their popularity, little is known about tag cloud perception and performance with respect to different user goals. This paper presents results from a comparative study of several tag cloud layouts. The results show differences in task performance, leading to the conclusion that interface designers should carefully select the appropriate tag cloud layout according to the expected user goals. Furthermore, the analysis of eye tracking data provides insights into the visual exploration strategies of tag cloud users.},
  isbn = {978-3-642-03654-5},
  url = {http://www.uni-due.de/ s400268/Lohmann09-interact.pdf},
  booktitle = {Human-Computer Interaction - INTERACT 2009}
}


@inproceedings{ubo:24670,
  author = {Nacke, E. Lennart and Drachen, Anders and Kuikkaniemi, Kai and Niesenhaus, Jörg and Korhohnen, J. Hannu and Hoogen, den Wouter van and Ijsselsteijn, Wijnand and Kort, de Yvonne},
  editor = {DiGRA},
  chapter = {},
  title = {Playability and Player Experience Research},
  year = {2009},
  address = {London, UK},
  abstract = {As the game industry matures and games become more and more complex, there is an increasing need to develop scientific methodologies for analyzing and measuring player experience, in order to develop a better understanding of the relationship and interactions between players and games. This panel gathers distinguished European playability and user experience experts to discuss current findings and methodological advancements within player experience and playability research.},
  url = {http://www.bth.se/fou/forskinfo.nsf/17e96a0dab8ab6a1c1257457004d59ab/e0a8cdd8cfc0c7e6c125762c005557c0/$file/Nacke-etal-Panel%20Playability%20and%20Player%20Experience.pdf},
  booktitle = {Proceedings of DiGRA 2009: Breaking New Ground: Innovation in Games, Play, Practice and Theory.}
}


