The cognitive training environment Merobrixx is a serious game for players of all ages, including children and elderly people based on traditional mental rotation training methods. Players interact with the game by means of a Tangible User Interface (TUI), which consists of three-dimensional objects. To track the Objects movement and adjustment the Merobrixx-Objects contain different Arduino-Sensors.

To create a game for training mental rotation skills we extended the normal tangram game with additional rules about interactive and modern concepts. At first, we transferred the geometric forms of the tangram game into three-dimensional objects to generate an appropriate TUI for our game. The player’s task within the game is to rebuild a displayed picture with the three-dimensional objects as fast as possible.

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Jürgen Ziegler

Full Professor


Matthias Klauser

Former team member