Publications related to Investigating mechanisms for user integration in the activity goal recommendation process by interface design
Das Projekt PAnalytics – Selbstmonitoring für gesundes Altern
Beckmann, N., Dogangün, A., Herrmanny, K., Sauer, H., & Kloppenborg, K. (2015). In A. Weisbecker, M. Burmester, & A. Schmidt (Eds.), Mensch und Computer 2015 – Workshopband. De Gruyter Oldenbourg.
Gamification für ältere Menschen – Potenziale und Herausforderungen
Hierhammer, C., & Herrmanny, K. (2013). In S. Boll, S. Maaß, & R. Malaka (Eds.), Mensch & Computer 2013 - Workshopband: 13. fachübergreifende Konferenz für interaktive und kooperative Medien. Oldenbourg.
Towards a User Integration Framework for Personal Health Decision Support and Recommender Systems
Herrmanny, K., & Torkamaan, H. (2021). In J. Masthoff, E. Herder, N. Tintarev, & M. Tkalčič (Eds.), Proceedings of the 29th ACM Conference on User Modeling, Adaptation and Personalization (pp. 65–76). Association for Computing Machinery.
Using psychophysiological parameters to support users in setting effective activity goals
Herrmanny, K., Beckmann, N., Nachbar, K., Sauer, H., Ziegler, J., Dogangün, A., & ACM CHI 2016. (2016). CHI EA ’16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 1637–1646.
The impact of prediction uncertainty in recommendations for health-related behavior
Herrmanny, K., & Dogangün, A. (2017). In D. Elsweiler & S. Hors-Fraile (Eds.), Proceedings of the 2nd International Workshop on Health Recommender Systems (Vol. 1953, pp. 14–17).
Measuring local pulse transit time for affective computing applications
Beckmann, N., Viga, R., Dogangün, A., & Grabmaier, A. (2017). Industrial and Medical Measurement and Sensor Technology, Vehicle Sensor Technnology: IEEE Workshop 2017 : Abstractbook, 106–107.
Measuring local pulse transit time for affective computing applications
Beckmann, N., Viga, R., Dogangün, A., & Grabmaier, A. (2017). 2nd YRA MedTech Symposium, Young Researchers Academy: Booklet : Jointly Held with the IEEE Workshop & SENSORICA 2017 Hochschule Ruhr West, June 8-9, Mülheim a. d. Ruhr, Germany, 2017, 30–31.
Reproducibility of photoplethysmography-based local pulse transit time measurement
Beckmann, N., Viga, R., Dogangün, A., & Grabmaier, A. (2017). 2017 39th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), 246–249.
Urban Health mAPP
Paldan, K., Skodra, J., Paldan, P., Herrmanny, K., & Dogangün, A. (2016). In B. Weyers & B. Dittmar (Eds.), Mensch und Computer 2016: Workshopbeiträge, 4.-7. September 2016, Aachen. Gesellschaft für Informatik (GI).
Besser-Esser: Das Konzept einer nutzerbezogenen Ernährungs-App
Sell, J., Herrmanny, K., & Dogangün, A. (2016). In B. Weyers & B. Dittmar (Eds.), Mensch und Computer 2016: Workshopbeiträge, 4.-7. September 2016, Aachen. Gesellschaft für Informatik (GI).
Smartphone based HRV measurement - an unobtrusive and flexible approach
Beckmann, N., Dammin, N., Viga, R., & Dogangün, A. (2016). Young Researchers Academy MedTech in NRW: 1st YRA MEdTech Symposium.
Supporting users in setting effective goals in activity tracking
Herrmanny, K., Ziegler, J., Dogangün, A., & PERSUASIVE 2016. (2016). In A. Meschtscherjakov, B. De Ruyter, V. Fuchsberger, M. Murer, & M. Tscheligi (Eds.), Persuasive Technology: 11th International Conference ; PERSUASIVE 2016 ; Salzburg, Austria, April 5-7, 2016 ; Proceedings (Vol. 9638, pp. 15–26). Springer International Publishing.
Tagungsband des Workshops "Gemeinsam Altern erleben"
Kötteritzsch, A., Bons, J., Herrmanny, K., Weyers, B., & Dogangün, A. (2015). 577–582.
Ein Vorgehensmodell für angewandte Spielformen
Schmidt, R., Brosius, C., & Herrmanny, K. (2015). HMD Praxis Der Wirtschaftsinformatik, online first, 1–14.
Tagungsband des Workshops "Senioren interaktiv unterwegs – (Kooperations-) Systeme gestalten"
Kötteritzsch, A., Hornung, D., Herrmanny, K., & Ksoll, M. (2014). In M. Koch, A. Butz, & J. Schlichter (Eds.), Mensch & Computer 2014 - Workshopband: 14. fachübergreifende Konferenz für interaktive und kooperative Medien ; Interaktiv unterwegs, Freiräume gestalten. De Gruyter Oldenbourg.