Publications about User Experience Research by Jörg Niesenhaus
Published in 2011
LAIF: A Logging and Interaction Framework for Gaze-Based Interfaces in Virtual Entertainment Environments
Nacke, L., Stellmach, S., Sasse, D., Niesenhaus, J., & Dachselt, R. (2011). Entertainment Computing, 2(4), 265–273.
Published in 2010
Gameplay experience testing with playability and usability surveys – An experimental pilot study
Nacke, E. L., Schild, J., & Niesenhaus, J. (2010). In L. Calvi, S. Gualeni, K. Nuijten, E. L. Nacke, & K. Poels (Eds.), Playability and player experience: Proceedings of the Fun and Games 2010 Workshop. NHTV Expertise Series.
Bringing Digital Games to User Research and User Experience
Nacke, E. L., Niesenhaus, J., Engl, S., Canossa, A., Kuikkaniemi, K., & Immich, T. (2010). In J. Niesenhaus, M. Rauterberg, & M. Masuch (Eds.), Proceedings of the Entertainment Interfaces Track 2010 at Interaktive Kulturen 2010 (Vol-634). CEUR Workshop Proceedings.
Published in 2009
Messung der Nutzungseffizienz bei Game-Interfaces unter Berücksichtigung von Blickbewegungen
Niesenhaus, J., & Bode, S. (2009). In K.-P. Fähnrich & F. Schumacher (Eds.), Digitale Spiele in Forschung und Lehre - Beiträge zum Games Summer Camp 2008. Leipziger Beiträge zur Informatik.
Playability and Player Experience Research
Nacke, E. L., Drachen, A., Kuikkaniemi, K., Niesenhaus, J., Korhohnen, J. H., Hoogen, den W. van, Ijsselsteijn, W., & Kort, de Y. (2009). In DiGRA (Ed.), Proceedings of DiGRA 2009: Breaking New Ground: Innovation in Games, Play, Practice and Theory.