Publications about User Experience Research

Published in 2023

How Users Ride the Carousel: Exploring the Design of Multi-List Recommender Interfaces From a User Perspective

Published in 2022

Recommender Systems Alone Are Not Everything: Towards a Broader Perspective in the Evaluation of Recommender Systems

Published in 2021

ConvEx-DS: A Dataset for Conversational Explanations in Recommender Systems

Identifying Group-Specific Mental Models of Recommender Systems: A Novel Quantitative Approach

Effects of Interactivity and Presentation on Review-Based Explanations for Recommendations

Mixed-Modality Interaction in Conversational Recommender Systems

On the Convergence of Intelligent Decision Aids

Published in 2020

Argumentative explanations for recommendations - Effect of display style and profile transparency

Mensch-Computer-Interaktion als zentrales Gebiet der Informatik: Bestandsaufnahme, Trends und Herausforderungen

On the Use of Feature-based Collaborative Explanations: An Empirical Comparison of Explanation Styles

Effects of Argumentative Explanation Types on the Perception of Review-Based Recommendations

Explaining Recommendations by Means of Aspect-Based Transparent Memories

Published in 2019

Measuring the Impact of Recommender Systems – A Position Paper on Item Consumption in User Studies

Challenges in User-Centered Engineering of AI-based Interactive Systems

Impact of Consuming Suggested Items on the Assessment of Recommendations in User Studies on Recommender Systems

How Can They Know That? A Study of Factors Affecting the Creepiness of Recommendations

Integration of Dialog-based Product Advisors into Filter Systems

Let Me Explain: Impact of Personal and Impersonal Explanations on Trust in Recommender Systems

The Influence of Trust Cues on the Trustworthiness of Online Reviews for Recommendations

The impact of emotionality and trust cues on the perceived trustworthiness of online reviews

Published in 2018

Ein kollaboratives Task-Management-System mit spielerischen Elementen

Impact of Item Consumption on Assessment of Recommendations in User Studies

Published in 2017

Co-Staying: a Social Network for Increasing the Trustworthiness of Hotel Recommendations

Users’ Choices About Hotel Booking: Cues for Personalizing the Presentation of Recommendations

Published in 2015

Hybrid affective computing: keyboard, mouse and touch screen: from review to experiment

Published in 2014

Fuzzy Model of Dominance Emotions in Affective Computing

Published in 2011

LAIF: A Logging and Interaction Framework for Gaze-Based Interfaces in Virtual Entertainment Environments

Enhancing collaboration in communities of professionals using a Living Lab approach

Published in 2010

Proceedings of the 2nd International Workshop on Open Design Spaces (ODS 2010)

Getting at the Cognitive Complexity of Linguistic Metadata Annotation: A Pilot Study Using Eye-Tracking

Gameplay experience testing with playability and usability surveys – An experimental pilot study

Bringing Digital Games to User Research and User Experience

A Cognitive Cost Model of Annotations Based on Eye-Tracking Data

Wahrnehmung und Akzeptanz von systemgenerierten Produktempfehlungen

Open design spaces: socially crafting interactive experiences

Published in 2009

Messung der Nutzungseffizienz bei Game-Interfaces unter Berücksichtigung von Blickbewegungen

Ein Blick in die Wolken: Visuelle Exploration von Tag Clouds

Comparison of Tag Cloud Layouts: Task-Related Performance and Visual Exploration

Playability and Player Experience Research

Published in 2005

E-Quest: Ein Online-Befragungswerkzeug für Web Usability

Published in 2002

Zur Nutzung einer Kooperationsplattform: Befragung von Nutzenden des BSCW-Systeme.

Usability Engineering für web-basierte Applikationen

Intuitive Human-Computer Interaction - Towards a User-Friendly Information Society

Published in 2001

Usability Engineering für Web-basierte Applikationen

Creativity support in system and process design

Can standards and guidelines promote Universal Access?

Published in 1999

Standards for multimedia user interfaces - opportunities and issues

Human-Computer Interaction: Ergonomics and User Interfaces

Published in 1998

Designing Effective and Usable Multimedia Systems

Published in 1997

Interactive Techniques

Published in 1996

Prototyping als Vorgehenweise zur GUI-Entwicklung

Objektorientierter Entwurf graphischer Benutzungsschnittstellen

Automatische Generierung graphischer Benutzungsschnittstellen

Published in 1993

Benutzergerechte Software-Gestaltung

By research topic

  • User Experience Research

By team member

By feature

Download bibliography