Lecture: Mensch-Computer-Interaktion (winter 2020)

The lecture Mensch-Computer Interaktion (Human-Computer Interaction), introduces basic concepts and models of human-computer interaction as well as a usability engineering process that describes the user-centric approach to designing interactive system. The methods presented support the systematic analysis of user goals and requirements, the design of user interfaces as well as the user-centric evaluation of systems with analytic and empirical methods. Among others, the following topics will be covered in the course:

  • Concepts and models of human-computer interaction
  • Psychological basics of human-computer interaction
  • User-centred design process
  • Task and requirements analysis
  • Content layout and feature architecture
  • Conceptual design of navigation structures and dialogues
  • Model-based system evaluation
  • Usability inspection methods and walkthroughs
  • Usability testing and eye tracking analysis

Literature

  • Preim, B., & Dachselt, R. (2010). Interaktive Systeme: Band 1: Grundlagen, Graphical User Interfaces, Informationsvisualisierung. Springer-Verlag.
  • Preim, B., & Dachselt, R. (2015). Interaktive Systeme: Band 2: User Interface Engineering, 3D-Interaktion, Natural User Interfaces. Springer- Verlag.

Details

  • Course language: German
  • Audience: Angewandte Informatik, ISE, Komedia

 

Contact

Timm Kleemann

PhD student

Jürgen Ziegler

Full Professor

Claire Arrets

Former team member

Jasin Azizi

Former team member