LAIF: A Logging and Interaction Framework for Gaze-Based Interfaces in Virtual Entertainment Environments

Nacke, L., Stellmach, S., Sasse, D., Niesenhaus, J., and Dachselt, R. (2011). Entertainment Computing, 2(4), 265–273.


Eye tracking is starting to be used for evaluation and interaction in virtual environments. Especially digital games can benefit from an integrated approach, using eye tracking technology for analysis and interaction. One benefit is faster development of gaze interaction games, which can be automatically evaluated in iterative development cycles. For this purpose, we present a framework of programming libraries that enables rapid game development and gameplay analysis within an experimental research environment. The framework presented here is extensible for different kinds of logging (e.g., psychophysiological and in-game behavioral data) and facilitates studies using eye-tracking technology in digital entertainment environments. An experimental study using gaze-only interaction in a digital game is presented and highlights the framework’s capacity to create games and evaluate novel entertainment interfaces. \textcopyright 2010 International Federation for Information Processing.

Related focus areas


Related publications

Bringing Digital Games to User Research and User Experience

Nacke, E.-L., Niesenhaus, J., Engl, S., Canossa, A., Kuikkaniemi, K., and Immich, T. (2010). Proceedings of the Entertainment Interfaces Track 2010 at Interaktive Kulturen 2010. CEUR Workshop Proceedings.

Gameplay experience testing with playability and usability surveys – An experimental pilot study

Nacke, E.-L., Schild, J., and Niesenhaus, J. (2010). Playability and player experience: Proceedings of the Fun and Games 2010 Workshop. Breda: NHTV Expertise Series.

Playability and Player Experience Research

Nacke, E.-L., Drachen, A., Kuikkaniemi, K., Niesenhaus, J., Korhohnen, J.-H., Hoogen, d.-W.-v., Ijsselsteijn, W., and Kort, d.-Y. (2009). Proceedings of DiGRA 2009: Breaking New Ground: Innovation in Games, Play, Practice and Theory.. London, UK.