Publications concerning Personal Analytics and Digital Health by Jürgen Ziegler
Published in 2022
Health Recommender Systems for Mental Health Promotion
Torkamaan, H. (2022). [PhD thesis, University of Duisburg-Essen].
Published in 2021
Integrating Behavior Change and Persuasive Design Theories into an Example Mobile Health Recommender System
Torkamaan, H., & Ziegler, J. (2021). UbiComp ’21: Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers, 218–225.
Published in 2020
Mobile mood tracking: An investigation of concise and adaptive measurement instruments
Torkamaan, H., & Ziegler, J. (2020). Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 4(4), 155.
Exploring chatbot user interfaces for mood measurement: A study of validity and user experience
Torkamaan, H., & Ziegler, J. (2020). Proceedings of the 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2020 ACM International Symposium on Wearable Computers, 135–138.
Published in 2019
Rating-based preference elicitation for recommendation of stress intervention
Torkamaan, H., & Ziegler, J. (2019). ACM UMAP 2019 - Proceedings of the 27th ACM Conference on User Modeling, Adaptation and Personalization, 46–50.
Published in 2018
Multi-criteria rating-based preference elicitation in health recommender systems
Torkamaan, H., & Ziegler, J. (2018). Proceedings of the Third International Workshop on Health Recommender Systems Co-Located with Twelfth ACM Conference on Recommender Systems (HealthRecSys’18), 2216, 18–23.
Recommending Running Routes: Framework and Demonstrator
Loepp, B., & Ziegler, J. (2018). Proceedings of the 2nd Second Workshop on Recommendation in Complex Scenarios (ComplexRec ’18), 26–29.
Published in 2017
Contactless heart rate variability measurement by IR and 3D depth sensors with respiratory sinus arrhythmia
Bakhtiyari, K., Beckmann, N., & Ziegler, J. (2017). Procedia Computer Science, 109, 498–505.
Published in 2016
Using psychophysiological parameters to support users in setting effective activity goals
Herrmanny, K., Beckmann, N., Nachbar, K., Sauer, H., Ziegler, J., Dogangün, A., & ACM CHI 2016. (2016). CHI EA ’16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 1637–1646.
Supporting users in setting effective goals in activity tracking
Herrmanny, K., Ziegler, J., Dogangün, A., & PERSUASIVE 2016. (2016). In A. Meschtscherjakov, B. De Ruyter, V. Fuchsberger, M. Murer, & M. Tscheligi (Eds.), Persuasive Technology: 11th International Conference ; PERSUASIVE 2016 ; Salzburg, Austria, April 5-7, 2016 ; Proceedings (Vol. 9638, pp. 15–26). Springer International Publishing.
Published in 2015
Sensor-based and tangible interaction with a TV community platform for seniors
Herrmanny, K., Gözüyasli, L., Deja, D., & Ziegler, J. (2015). Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS ’15), 180–189.
Published in 2013
AAL-Workshop "Lachen kennt kein Alter"
Braier, J., Burkhard, M., Herrmanny, K., Koch, M., Kötteritzsch, A., Müller, C., Nutsi, A., Richter, A., Schering, S., Wulf, V., & Ziegler, J. (2013). In S. Boll, S. Maaß, & R. Malaka (Eds.), Mensch & Computer 2013 – Workshopband: 13. fachübergreifende Konferenz für interaktive und kooperative Medien. Oldenbourg.
Published in 2012
AAL: Interaktiv. Sozial. Intergenerational?
Budweg, S., Burkhard, M., Koch, M., Kötteritzsch, A., Richter, A., & Ziegler, J. (2012). In H. Reiterer & O. Deussen (Eds.), Mensch & Computer 2012 : 12. fachübergreifende Konferenz für interaktive und kooperative Medien. Oldenbourg.
Published in 2011
Playful Crowdsourcing for Energy-Efficient Automotive Navigation
Niesenhaus, J., Münter, D., Hussein, T., & Ziegler, J. (2011). In DiGRA (Ed.), Think Design Play. Proceedings of the 5th International Conference of the Digital Games Research Association (DiGRA).
Merobrixx – Mental Rotation Bricks: A serious game for cognitive training
Klauser, M., Schulte, P. F., Niesenhaus, J., Grundmann, M., & Ziegler, J. (2011). In M. Eibl (Ed.), Mensch & Computer 2011, 11. fachübergreifende Konferenz für interaktive und kooperative Medien. überMEDIEN – ÜBERmorgen. Oldenbourg Verlag.
Published in 2006
ARTierchen - Augmented Reality in Touch
Ziegler, J., Strobl, A., Wolsing, A., Mohr, C., Lotze, R., & Lang, E. (2006). In M. A. Heinecke & H. Paul (Eds.), Mensch und Computer 2006: Mensch und Computer im Strukturwandel. Oldenburg.