Publications available as full-text PDF published in 2009
Untersuchung des Einflusses rationaler und emotionaler Faktoren bei der Entscheidungsfindung in virtuellen Spielwelten
Lohmann, S., Schielke, K., & Niesenhaus, J. (2009). In K.-P. Fähnrich & F. Schumacher (Eds.), Digitale Spiele in Forschung und Lehre: Beiträge zum Games Summer Camp 2008.
Open Design Spaces Supporting User Innovation: Proceedings of the International Workshop on Open Design Spaces (ODS’09)
Budweg, S., Draxler, S., Lohmann, S., Rashid, A., & Stevens, G. (Eds.). (2009).
Challenges and Potentials of User Involvement in the Process of Creating Games
Niesenhaus, J. (2009). International Reports on Socio-Informatics: Open Design Spaces Supporting User Innovation, 2/2009(volume 6), 56–68.
Nutzung individueller Kontextinformationen zur Verbesserung von kollaborativen Arbeiten
Joop, B., Hussein, T., & Ziegler, J. (2009). Open Design Spaces 2009.
Context-aware Recommendations on Rails
Hussein, T., Linder, T., Gaulke, W., & Ziegler, J. (2009). In L. Bergmann (Ed.), Proceedings of the 2009 Workshop on Context-aware Recommender Systems (CARS 2009).
Playability and Player Experience Research
Nacke, E. L., Drachen, A., Kuikkaniemi, K., Niesenhaus, J., Korhohnen, J. H., Hoogen, den W. van, Ijsselsteijn, W., & Kort, de Y. (2009). In DiGRA (Ed.), Proceedings of DiGRA 2009: Breaking New Ground: Innovation in Games, Play, Practice and Theory.