Publications published in 2011
2nd International Workshop on Semantic Models for Adaptive Interactive Systems (SEMAIS 2011)
Hussein, T., Lukosch, S., Ziegler, J., Paulheim, H., & Calvary, G. (2011). IUI 2011: Proceedings of the ACM International Conference on Intelligent User Interfaces, 467–468.
Faceted Visual Exploration of Semantic Data
Heim, P., & Ziegler, J. (2011). In A. Ebert (Ed.), Human Aspects of Visualization: Revised Selected Papers (Vol. 6431, pp. 58–75). Springer Berlin Heidelberg.
Data-Centric Interactions on the Web
Díaz, P., Hussein, T., Lohmann, S., & Ziegler, J. (2011). Human-Computer Interaction – INTERACT 2011: Proceedings, Part IV, 726–727.
Adaptive presentation of itineraries in navigation systems by means of semantic models
Muenter, D., & Hussein, T. (2011). In T. Hussein, S. Lukosch, H. Paulheim, & J. Ziegler (Eds.), Proceedings of the 2nd Workshop on Semantic Models for Adaptive Interactive Systems (Vol. 747). RWTH.
Semantic web meets UI: Context-adaptive interaction with semantic data
Ziegler, J. (2011). In A. Dittmar (Ed.), Proceedings of the 29th Annual European Conference on Cognitive Ergonomics (pp. 15–16). ACM Press.
Comparison of controller attention decrease during different break patterns in night shifts.
Fricke-Ernst, C., Kluge, A., & Kötteritzsch, A. (2011). In Proceedings of the 55th Annual Meeting of the Human Factors and Ergonomics Society (HFES); September 19-23, 2011, Las Vegas, Nevada (pp. 1195–1199). HFES.
Ingenieurwissenschaften: Herausforderung Elektromobilität
Dudenhöffer, F., Schramm, D., Heinzel, A., Schulz, C., Hirsch, H., Dudenhöffer, K., Hause, L., Ziegler, J., Schreckenberg, M., & Mietzel, T. (2011). Universität Duisburg-Essen SSC.
Measuring the impact of game controllers on player experience in FPS games
Gerling, K., Klauser, M., & Niesenhaus, J. (2011). Proceedings of the 15th International Academic MindTrek Conference : Envisioning Future Media Environments (MindTrek ’11).
X3S: Eine Spezifikation zur Darstellung und interaktiven Exploration semantischer Daten
Stegemann, T., Hussein, T., Gaulke, W., & Ziegler, J. (2011). IVDW ’11: Interaktion Und Visualisierung Im Daten-Web.
Serious games for health: An empirical study of the game “Balance” for teenagers with diabetes mellitus
Fuchslocher, A., Niesenhaus, J., & Krämer, N. (2011). Entertainment Computing, 2(2), 97–102.
Proceedings des Workshops "Senioren. Medien. Übermorgen."
Richter, A., Budweg, S., Stocker, A., Majcen, K., & Koch, M. (2011). In M. Eibl & M. Ritter (Eds.), Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen. Universitätsverlag Chemnitz.
Playful Crowdsourcing for Energy-Efficient Automotive Navigation
Niesenhaus, J., Münter, D., Hussein, T., & Ziegler, J. (2011). In DiGRA (Ed.), Think Design Play. Proceedings of the 5th International Conference of the Digital Games Research Association (DiGRA).
Nutzeradaptive Routenführung in Navigationssystemen
Münter, D., Hussein, T., Linder, T., Hofmann, J., & Ziegler, J. (2011). In M. Eibl (Ed.), Mensch & Computer 2011. Oldenbourg.
Merobrixx – Mental Rotation Bricks: A serious game for cognitive training
Klauser, M., Schulte, P. F., Niesenhaus, J., Grundmann, M., & Ziegler, J. (2011). In M. Eibl (Ed.), Mensch & Computer 2011, 11. fachübergreifende Konferenz für interaktive und kooperative Medien. überMEDIEN – ÜBERmorgen. Oldenbourg Verlag.
LAIF: A Logging and Interaction Framework for Gaze-Based Interfaces in Virtual Entertainment Environments
Nacke, L., Stellmach, S., Sasse, D., Niesenhaus, J., & Dachselt, R. (2011). Entertainment Computing, 2(4), 265–273.
Interacting with semantic data by using X3S
Stegemann, T., Hussein, T., Gaulke, W., & Ziegler, J. (2011). In P. Diaz, T. Hussein, S. Lohmann, & J. Ziegler (Eds.), Proceedings of the 1st Workshop on Data-Centric Interactions on the Web.
Generating Route Instructions with Varying Levels of Detail
Ziegler, J., Hussein, T., Münter, D., Hofmann, J., & Linder, T. (2011). 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2011).
FoSIBLE: Design of an Integrated Environment for Social Interaction
Drobics, M., Zima, M., Hrg, D., Bobeth, J., & Budweg, S. (2011). ERCIM News, 87, 33–34.
Förderung sozialer Interaktion durch Activity Communities für Senioren
Kötteritzsch, A., Budweg, S., & Klauser, M. (2011). In M. Eibl & M. Ritter (Eds.), Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen. Universitätsverlag Chemnitz.
Entertainment Interfaces Track: Preface
Masuch, M., Rauterberg, M., & Niesenhaus, J. (2011). In M. Eibl (Ed.), Mensch & Computer 2011: überMEDIEN|ÜBERmorgen. Oldenbourg Verlag.
Enhancing collaboration in communities of professionals using a Living Lab approach
Budweg, S., Schaffers, H., Ruland, R., Kristensen, K., & Prinz, W. (2011). Production Planning & Control, 22(5/6), 594–609.
Einsatz von Serious Games zur Förderung des Selbstmanagements
Niesenhaus, J. (2011). In C. von Hagen & P. Schwarz (Eds.), Selbstmanagement bei chronischen Erkrankungen im Kindes- und Jugendalter (1. Auflage). Kohlhammer.
Situationsgerechtes Recommending – Kontextadaptive, hybride Empfehlungsgenerierung
Hussein, T., & Ziegler, J. (2011). Informatik Spektrum, 34(2), 143–152.
Elektromobilität braucht intelligente Navigation
Ziegler, J., Münter, D., & Hussein, T. (2011). UNIKATE - Herausforderung Elektromobilität, 39, S. 62–71.
Adaptive Routenbeschreibungen für Navigationssysteme
Münter, D., & Hussein, T. (2011). i-Com – Zeitschrift Für Interaktive Und Kooperative Medien, 10(1), 11–17.
Adaptive presentation of itineraries in navigation systems by means of semantic models
Münter, D., & Hussein, T. (2011). SEMAIS ’11: Proceedings of the 2nd Workshop on Semantic Models for Adaptive Interactive Systems (in Conjunction with IUI 2011).