Publications about User Experience Research

Published in 2018

Ein kollaboratives Task-Management-System mit spielerischen Elementen

Impact of Item Consumption on Assessment of Recommendations in User Studies

Published in 2017

Co-Staying: a Social Network for Increasing the Trustworthiness of Hotel Recommendations

Users’ Choices About Hotel Booking: Cues for Personalizing the Presentation of Recommendations

Published in 2015

Hybrid affective computing: keyboard, mouse and touch screen: from review to experiment

Published in 2014

Fuzzy Model of Dominance Emotions in Affective Computing

Published in 2011

LAIF: A Logging and Interaction Framework for Gaze-Based Interfaces in Virtual Entertainment Environments

Enhancing collaboration in communities of professionals using a Living Lab approach

Published in 2010

Proceedings of the 2nd International Workshop on Open Design Spaces (ODS 2010)

Open design spaces: socially crafting interactive experiences

Gameplay experience testing with playability and usability surveys – An experimental pilot study

Bringing Digital Games to User Research and User Experience

Getting at the Cognitive Complexity of Linguistic Metadata Annotation: A Pilot Study Using Eye-Tracking

A Cognitive Cost Model of Annotations Based on Eye-Tracking Data

Wahrnehmung und Akzeptanz von systemgenerierten Produktempfehlungen

Published in 2009

Playability and Player Experience Research

Messung der Nutzungseffizienz bei Game-Interfaces unter Berücksichtigung von Blickbewegungen

Ein Blick in die Wolken: Visuelle Exploration von Tag Clouds

Comparison of Tag Cloud Layouts: Task-Related Performance and Visual Exploration

Published in 2005

E-Quest: Ein Online-Befragungswerkzeug für Web Usability

Published in 2002

Zur Nutzung einer Kooperationsplattform: Befragung von Nutzenden des BSCW-Systeme.

Usability Engineering für web-basierte Applikationen

Intuitive Human-Computer Interaction - Towards a User-Friendly Information Society

Published in 2001

Usability Engineering für Web-basierte Applikationen

Creativity support in system and process design

Can standards and guidelines promote Universal Access?

Published in 1999

Standards for multimedia user interfaces - opportunities and issues

Human-Computer Interaction: Ergonomics and User Interfaces

Published in 1998

Designing Effective and Usable Multimedia Systems

Published in 1997

Interactive Techniques

Published in 1996

Prototyping als Vorgehenweise zur GUI-Entwicklung

Objektorientierter Entwurf graphischer Benutzungsschnittstellen

Automatische Generierung graphischer Benutzungsschnittstellen

Published in 1993

Benutzergerechte Software-Gestaltung

By research topic

  • User Experience Research

By team member

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