Publications about User Experience Research

2011

LAIF: A Logging and Interaction Framework for Gaze-Based Interfaces in Virtual Entertainment Environments

Nacke, L., Stellmach, S., Sasse, D., Niesenhaus, J., and Dachselt, R. (2011). Entertainment Computing, 2(4), 265–273.

Enhancing collaboration in communities of professionals using a Living Lab approach

Budweg, S., Schaffers, H., Ruland, R., Kristensen, K., and Prinz, W. (2011). Production Planning & Control, 22(5/6), 594 –609.

2010

Wahrnehmung und Akzeptanz von systemgenerierten Produktempfehlungen

Hussein, T., Gaulke, W., Hartmann, A., and Ziegler, J. (2010). Mensch & Computer 2010. München: Oldenbourg.

Open design spaces: socially crafting interactive experiences

Budweg, S., Draxler, S., Lohmann, S., Rashid, A., and Stevens, G. (2010). DIS ’10: Proceedings of the 8th ACM Conference on Designing Interactive Systems.

Proceedings of the 2nd International Workshop on Open Design Spaces (ODS 2010)

(2010). Bonn: Internationales Institut für Sozio-Informatik.

Bringing Digital Games to User Research and User Experience

Nacke, E.-L., Niesenhaus, J., Engl, S., Canossa, A., Kuikkaniemi, K., and Immich, T. (2010). Proceedings of the Entertainment Interfaces Track 2010 at Interaktive Kulturen 2010. CEUR Workshop Proceedings.

Gameplay experience testing with playability and usability surveys – An experimental pilot study

Nacke, E.-L., Schild, J., and Niesenhaus, J. (2010). Playability and player experience: Proceedings of the Fun and Games 2010 Workshop. Breda: NHTV Expertise Series.

Getting at the Cognitive Complexity of Linguistic Metadata Annotation: A Pilot Study Using Eye-Tracking

Lohmann, S., Tomanek, K., Ziegler, J., and Hahn, U. (2010). Proceedings of the 32nd Annual Meeting of the Cognitive Science Society (CogSci 2010). Austin, TX: Cognitive Science Society.

A Cognitive Cost Model of Annotations Based on Eye-Tracking Data

Tomanek, K., Hahn, U., Lohmann, S., and Ziegler, J. (2010). Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics (ACL 2010). Uppsala: ACL.

2009

Playability and Player Experience Research

Nacke, E.-L., Drachen, A., Kuikkaniemi, K., Niesenhaus, J., Korhohnen, J.-H., Hoogen, d.-W.-v., Ijsselsteijn, W., and Kort, d.-Y. (2009). Proceedings of DiGRA 2009: Breaking New Ground: Innovation in Games, Play, Practice and Theory.. London, UK.

Ein Blick in die Wolken: Visuelle Exploration von Tag Clouds

Lohmann, S., Ziegler, J., and Tetzlaff, L. (2009). Mensch & Computer 2009. München: Oldenbourg.

Comparison of Tag Cloud Layouts: Task-Related Performance and Visual Exploration

Lohmann, S., Ziegler, J., and Tetzlaff, L. (2009). Human-Computer Interaction - INTERACT 2009. Berlin, Heidelberg: Springer.

Messung der Nutzungseffizienz bei Game-Interfaces unter Berücksichtigung von Blickbewegungen

Niesenhaus, J. and Bode, S. (2009). Digitale Spiele in Forschung und Lehre - Beiträge zum Games Summer Camp 2008. Leipzig: Leipziger Beiträge zur Informatik.

2005

E-Quest: Ein Online-Befragungswerkzeug für Web Usability

El Jerroudi, Z., Ziegler, J., Meissner, S., and Philipsenburg, A. (2005). Mensch & Computer 2005: Kunst und Wissenschaft - Grenzüberschreitungen der interaktiven ART. München: Oldenbourg Verlag.

2002

Zur Nutzung einer Kooperationsplattform: Befragung von Nutzenden des BSCW-Systeme.

Törpel, B., Budweg, S., Mambrey, P., Pankoke-Babatz, U., Poschen, M., and Tan, D. (2002). Mensch & Computer 2002 - Vom interaktiven Werkzeug zu kooperativen Arbeits- und Lernwelten.. Stuttgart, Leipzig, Wiesbaden: Teubner.

Usability Engineering für web-basierte Applikationen

Bullinger, h.-J., Heidmann, F., and Ziegler, J. (2002). it+ti Informationstechnik und Technische Informatik, 44(1), 5–13.

Intuitive Human-Computer Interaction - Towards a User-Friendly Information Society

Bullinger, H.-J., Ziegler, J., and Bauer, W. (2002). International Journal of Human-Computer Interaction, 14(1), 1–23.

2001

Creativity support in system and process design

Wissen, M. and Ziegler, J. (2001). Proceedings of the 9th Int. Conf. on Human-Computer Interaction (HCI International 2001), Vol. 2: Systems, Social and Internationalization Aspects of Human-Computer Interaction New Orleans, USA Aug. 5-10, 2001; Proceedings of the 9th Int. Conf. on Hu. Lawrence Erlbaum.

Can standards and guidelines promote Universal Access?

Ziegler, J. (2001). Proceedings of the 9th Int. Conf. on Human-Computer Interaction (HCI International 2001), Vol. 3: Universal Access in HCI New Orleans, USA Aug. 5-10, 2001; Proceedings of the 9th Int. Conf. on Human-Computer Interaction (HCI International 2001), Vol.. Lawrence Erlbaum.

Usability Engineering für Web-basierte Applikationen

Bullinger, H.-J., Heidmann, F., and Ziegler, J. (2001). it+ti - Informationstechnik und technische Informatik.

1999

Human-Computer Interaction: Ergonomics and User Interfaces

Bullinger, H.-J. and Ziegler, J. (1999). Vol. 1 of the Proceedings of the 8th International Conference on Human-Computer Interaction (HCI International ’99) Munich, Germany August 22-26, 1999; Vol. 1 of the Proceedings of the 8th International Conference on Human-Computer Interaction (HCI I. Lawrence Erlbaum Associates.

Standards for multimedia user interfaces - opportunities and issues

Ziegler, J. (1999). Human-Computer Interaction - Communication, Cooperation and Application Design, Proceedings 8th Int. Conf. on Human-Computer Interaction, Vol. 2 Munich Aug. 22-26, 1999; Human-Computer Interaction - Communication, Cooperation and Application Design,. Lawrence Erlbaum Associates.

1998

Designing Effective and Usable Multimedia Systems

Sutcliffe, A.-G., Ziegler, J., and Johnson, P. (1998). Kluwer Academic Publishers.

1997

Interactive Techniques

Ziegler, J. (1997). CRC Press.

1996

Automatische Generierung graphischer Benutzungsschnittstellen

Ziegler, J., Janssen, C., and Weisbecker, A. (1996). Werkzeuge zur Entwicklung graphischer Benuterschrittstellen; Werkzeuge zur Entwicklung graphischer Benuterschrittstellen. R.Oldenbourg Verlag Müchen Wien 1996.

Objektorientierter Entwurf graphischer Benutzungsschnittstellen

Janssen, C. and Ziegler, J. (1996). Oldenbourg.

Prototyping als Vorgehenweise zur GUI-Entwicklung

Groh, G., Ziegler, J., and Fähnrich, K.-P. (1996). Oldenbourg.

1993

Benutzergerechte Software-Gestaltung

Ziegler, J. and Ilg, R. (1993). Oldenbourg.