Publications related to Impact of Item Consumption on Assessment of Recommendations in User Studies

Impact of Consuming Suggested Items on the Assessment of Recommendations in User Studies on Recommender Systems

Measuring the Impact of Recommender Systems – A Position Paper on Item Consumption in User Studies

Interactive Recommending with Tag-Enhanced Matrix Factorization (TagMF)

Explaining Recommendations by Means of User Reviews

Sequential User-based Recurrent Neural Network Recommendations

Let Me Explain: Impact of Personal and Impersonal Explanations on Trust in Recommender Systems

The Influence of Trust Cues on the Trustworthiness of Online Reviews for Recommendations

Co-Staying: a Social Network for Increasing the Trustworthiness of Hotel Recommendations

Users’ Choices About Hotel Booking: Cues for Personalizing the Presentation of Recommendations

Towards Understanding Latent Factors and User Profiles by Enhancing Matrix Factorization with Tags

Merging Latent Factors and Tags to Increase Interactive Control of Recommendations

Empfehlungssysteme

Integration dialogbasierter Produktberater in Filtersysteme

On User Awareness in Model-Based Collaborative Filtering Systems

Trust-Related Effects of Expertise and Similarity Cues in Human-Generated Recommendations

Towards Interactive Recommending in Model-based Collaborative Filtering Systems

Assessing the Helpfulness of Review Content for Explaining Recommendations

The impact of emotionality and trust cues on the perceived trustworthiness of online reviews

Argumentation-based explanations in recommender systems: Conceptual framework and empirical results

User Model Dimensions for Personalizing the Presentation of Recommendations

Interactive Recommending: Framework, State of Research and Future Challenges

Tag-Enhanced Collaborative Filtering for Increasing Transparency and Interactive Control

Choice-based Preference Elicitation for Collaborative Filtering Recommender Systems

Interaktive Empfehlungsgenerierung mit Hilfe latenter Produktfaktoren

How Can They Know That? A Study of Factors Affecting the Creepiness of Recommendations

LittleMissFits: Ein Game-With-A-Purpose zur Evaluierung subjektiver Verständlichkeit von latenten Faktoren in Empfehlungssystemen

Designing Interactive Visualizations of Personalized Review Data for a Hotel Recommender System

Recommending Running Routes: Framework and Demonstrator

Understanding Latent Factors Using a GWAP

Ein Online-Spiel zur Benennung latenter Faktoren in Empfehlungssystemen

Blended Recommending: Integrating Interactive Information Filtering and Algorithmic Recommender Techniques

Wahrnehmung und Akzeptanz von systemgenerierten Produktempfehlungen

Enhancing an Interactive Recommendation System with Review-based Information Filtering

A 3D Item Space Visualization for Presenting and Manipulating User Preferences in Collaborative Filtering

3D-Visualisierung zur Eingabe von Präferenzen in Empfehlungssystemen

ConceptCloud -Entwicklung einer Applikation zur Unterstützung von Reflexionsprozessen im Online-Lernportal Go-Lab

Getting at the Cognitive Complexity of Linguistic Metadata Annotation: A Pilot Study Using Eye-Tracking

A Cognitive Cost Model of Annotations Based on Eye-Tracking Data

E-Quest: Ein Online-Befragungswerkzeug für Web Usability

Usability Engineering für web-basierte Applikationen

Intuitive Human-Computer Interaction - Towards a User-Friendly Information Society

Usability Engineering für Web-basierte Applikationen

Creativity support in system and process design

Can standards and guidelines promote Universal Access?

Standards for multimedia user interfaces - opportunities and issues

Human-Computer Interaction: Ergonomics and User Interfaces

Designing Effective and Usable Multimedia Systems

Interactive Techniques

Prototyping als Vorgehenweise zur GUI-Entwicklung

Objektorientierter Entwurf graphischer Benutzungsschnittstellen

Benutzergerechte Software-Gestaltung

MyMovieMixer: Ein hybrider Recommender mit visuellem Bedienkonzept