Publications available as full-text PDF concerning User Interface Engineering and Interaction Design

Published in 2019

How Can They Know That? A Study of Factors Affecting the Creepiness of Recommendations

Integration of Dialog-based Product Advisors into Filter Systems

Measuring the Impact of Recommender Systems – A Position Paper on Item Consumption in User Studies

Assessing the Helpfulness of Review Content for Explaining Recommendations

Let Me Explain: Impact of Personal and Impersonal Explanations on Trust in Recommender Systems

The Influence of Trust Cues on the Trustworthiness of Online Reviews for Recommendations

The impact of emotionality and trust cues on the perceived trustworthiness of online reviews

Published in 2018

Ein kollaboratives Task-Management-System mit spielerischen Elementen

Impact of Item Consumption on Assessment of Recommendations in User Studies

Designing Interactive Visualizations of Personalized Review Data for a Hotel Recommender System

Trust-Related Effects of Expertise and Similarity Cues in Human-Generated Recommendations

Published in 2017

Towards a Design Space for Personalizing the Presentation of Recommendations

Eine Sandbox zur physisch-virtuellen Exploration von Ausgrabungsstätten

Co-Staying: a Social Network for Increasing the Trustworthiness of Hotel Recommendations

Users’ Choices About Hotel Booking: Cues for Personalizing the Presentation of Recommendations

Published in 2016

Rule-enhanced task models for increased expressiveness and compactness

Published in 2015

Using profiled ontologies to leverage model driven user interface generation

Published in 2011

Adaptive Routenbeschreibungen für Navigationssysteme

Adaptive presentation of itineraries in navigation systems by means of semantic models

Published in 2010

Getting at the Cognitive Complexity of Linguistic Metadata Annotation: A Pilot Study Using Eye-Tracking

Gameplay experience testing with playability and usability surveys – An experimental pilot study

A Cognitive Cost Model of Annotations Based on Eye-Tracking Data

Automated Generation of a Faceted Navigation Interface Using Semantic Models

Published in 2009

Challenges and Potentials of User Involvement in the Process of Creating Games

Playability and Player Experience Research

Published in 2008

Involving End Users in Distributed Requirements Engineering

Published in 2007

Model-Driven Dynamic Generation of Context-Adaptive Web User Interfaces

Modellgetriebene Generierung von Webanwendungsprototypen

Published in 2005

Kontextmodellierung für adaptive webbasierte Systeme

E-Quest: Ein Online-Befragungswerkzeug für Web Usability

Context-aware Web Engineering: Modeling and Applications

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